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GLB to USDZ: generate Apple’s Augmented Reality format

USDZ is Apple’s 3D model and Augmented Reality format. Open the GLB and download the USDZ, with the geometry and textures. The conversion happens in the browser, without sending the file.

Demo model
Convert to USDZAugmented reality on iPhone and iPad

How to do it, step by step

  1. Open or drag the .glb file.
  2. Check the model and the textures in the scene.
  3. Click Convert and download.
  4. Open the USDZ on your iPhone or iPad to check.

See where to click, with an image of the tool →

When this is useful

Take a web model to the iPhone

USDZ is the format Apple devices use for AR.

Share a model with people who use Apple devices

A single file, with the textures inside.

Tips for a good result

  • The GLB’s textures are carried into the USDZ.
  • Check the result by opening the file on your device before sending.

What this tool does not do

  • The app generates the USDZ file and reopens it here with the textures, but opening on Apple devices depends on your iPhone or iPad: check the result there.
  • GLB animations may not carry over to the USDZ.
  • Files of up to 400 MB. Everything is done in the browser, without sending the model.
  • The app converts and shows the model: it does not edit the mesh or the textures.

Frequently asked questions

Are the textures kept?
Yes. In the test, the generated USDZ reopened with the texture.
Does it work on the iPhone?
The format is Apple’s for AR, but we did not test on Apple devices. Open it on yours and check.

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Text written by Marcelo Amantino · updated October 18, 2026 · who we are